what key do you use to pick up dinos with the dragon

Pteranodon.png

Pteranodon

Steam.svg
Jun ii, 2015

Logo Mobile.svg 1.0
May 24, 2018

Spawn Control

cheat summon Ptero_Character_BP_C
or
crook SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Ptero/Ptero_Character_BP.Ptero_Character_BP'" 500 0 0 35
Variant Pteranodon (Gamma Minion)
cheat summon Ptero_Minion_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Ptero/Ptero_Minion_Character_BP.Ptero_Minion_Character_BP'" 500 0 0 35
Variant Pteranodon (Beta Minion)
cheat summon Ptero_Minion_Character_Med_C
or
crook SpawnDino "Design'/Game/PrimalEarth/Dinos/Ptero/Ptero_Minion_Character_Med.Ptero_Minion_Character_Med'" 500 0 0 35
Variant Pteranodon (Alpha Minion)
cheat summon Ptero_Minion_Character_Hard_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Ptero/Ptero_Minion_Character_Hard.Ptero_Minion_Character_Hard'" 500 0 0 35
Variant Corrupted Pteranodon
cheat summon Ptero_Character_BP_Corrupt_C
or
cheat SpawnDino "Design'/Game/Extinction/Dinos/Decadent/Ptero/Ptero_Character_BP_Corrupt.Ptero_Character_BP_Corrupt'" 500 0 0 35
Variant Pteranodon (Escort)
cheat summon Ptero_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Ocean/Ptero_Character_BP_Escort.Ptero_Character_BP_Escort'" 500 0 0 35
Variant Pteranodon (Summoned)
cheat summon Ptero_Character_BP_Summoned_C
or
cheat SpawnDino "Pattern'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Ptero_Character_BP_Summoned.Ptero_Character_BP_Summoned'" 500 0 0 35
Variant Pteranodon (Gauntlet2)
cheat summon Ptero_Character_BP_STA_C
or
crook SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Ptero_Character_BP_STA.Ptero_Character_BP_STA'" 500 0 0 35
Variant Pteranodon (LifeSupport)
cheat summon Ptero_Character_BP_LifeSupport_C
or
crook SpawnDino "Pattern'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/Ptero_Character_BP_LifeSupport.Ptero_Character_BP_LifeSupport'" 500 0 0 35

Data

X mark.svg No

Juvenile Fourth dimension

14h 48m 53.331s

Boyish Time

18h 31m half-dozen.664s

Total Maturation Fourth dimension

1d 13h 2m xiii.328s

Breeding Interval

18h - 2d

Habitat

Extinction Topographic Map.jpg

Spawning Corrupted Pteranodon Extinction.svg

Common  Rare
 Untameable  Cave

The Pteranodon (tuh-RA-nuh-daan), likewise known as the Ptera or even merely Pt, is ane of the Creatures in ARK: Survival Evolved and the starting time rideable flying creature introduced to the game.

Contents

  • i Basic Info
    • 1.one Dossier
    • 1.two Beliefs
    • 1.3 Appearance
    • 1.4 Color Scheme and Regions
    • i.5 Drops
    • 1.half dozen Base Stats and Growth
      • 1.6.1 Wild Stats Level-up
  • 2 Taming
    • 2.ane KO Strategy
    • 2.2 Taming Food
    • 2.3 Taming Guide
  • 3 Flight
  • four Combat
    • 4.1 General
    • four.2 Strategy
    • iv.3 Weaponry
    • 4.4 Dangers
    • four.5 Weakness
  • 5 Utility
    • 5.i Roles
    • 5.2 Collectibles
    • 5.3 Carrying
      • v.3.1 Comport-able Creatures
  • 6 Notes/Trivia
  • vii Lore
  • viii Changelog
  • 9 Gallery
  • 10 References

Basic Info [ ]

Dossier [ ]

This department is intended to be an exact re-create of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies betwixt this text and the in-game creature.

NoteHelena.png

"

Species

Pteranodon wyvernus

Fourth dimension

Late Cretaceous

Diet

Carnivore

Temperament

Skittish

Wild

Pteranodon wyvernus is a large pterosaur, capable of flying more quickly than whatsoever animate being I have witnessed on this Isle thus far. Information technology seems to have relatively poor stamina in comparing to its quick speed, however, making frequent pit stops on the beaches before taking off again. While other humans I've seen on the Island still insist on calling it a Pterodactyl, this is inaccurate. Pteranodon wyvernus'due south poor fighting and defensive skills mean they are probable to scavenge any number of dead animals rather than engage in dangerous combat with other creatures. They also flee at the slightest sign of trouble. Because of this, they are one of the almost common creatures to exist found darting across the Island's skies.

Domesticated

Pteranodons seem to be among nigh popular flying companions from what I have witnessed, possibly because they are relatively easy to tame with a slingshot or bow. Mounting a Pteranodon must exist among the fastest and safest ways to get around the Isle, but it doesn't provide any measure of secrecy in comparison to travel on country through the dense foliage.

Behavior [ ]

The Pteranodon is skittish and non aggressive whatsoever, and volition fly abroad when attacked. Yet, if an egg is stolen from a Pteranodon, it will become ambitious with an average aggravation range. The corrupted version volition be extremely ambitious, prioritizing players over basically annihilation.

Appearance [ ]

The Pteranodon is a common sight on both the beaches and the interior regions of the ARK. It has a long crest and nib filled with needle-similar teeth, equally well as impressive wings, which bear more resemblance to those of a bat than those of other Pterosaur species in the ARK.

Color Scheme and Regions [ ]

This department displays the Pteranodon's natural colors and regions. For demonstration, the regions below are colored red over an albino Pteranodon. The colored squares shown underneath each region'southward description are the colors that the Pteranodon volition randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Pteranodon's regions by entering crook SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Pteranodon'southward "patterning" magenta.

Ptera PaintRegion0.jpg

Region 0:
Patterning

viii

thirteen

xiv

19

twenty

21

22

23

24

25

26

27

32

33

34

35

36

Ptera PaintRegion1.jpg

Region one:
Wing Base

Ptera PaintRegion2.jpg

Region 2:
Face, Crest and Hands

Ptera PaintRegion3.jpg

Region 3:
Inner Crest

Ptera PaintRegion4.jpg

Region 4:
Fly Membrane

Ptera PaintRegion5.jpg

Region five:
Body

No image available.svg

Region 0:
All -bv

8

13

14

19

xx

21

22

23

24

25

26

27

32

33

34

35

36

No image available.svg

Region 1:
Light All

No image available.svg

Region 2:
Dark All

No image available.svg

Region three:
Calorie-free All

No image available.svg

Region iv:
Light All

No image available.svg

Region 5:
Dark All

Drops [ ]

Base Stats and Growth [ ]

The second value of the Melee Harm displays the value for the aileron roll attack.

Move
[u/south]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamedii Wild Tamed1 Tamed2
Walking 260 ? ? North/A Due north/A N/A 6
Swimming 300 ? ? ? ? ? ?
Flying 600 ? ? 1649.9996 1897.5 2561.625 0.325
  • 1These are the base speeds of the beast at 100% Move Speed.
  • iiThese are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base of operations Creature Speeds.
Motility
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 260 N/A
Swimming 300 ?
Flying 600 1649.9996
  • 1These are the base speeds of the creature at 100% Motion Speed.
  • twoThese are the speeds of the creature tamed and non-imprinted.
  • For a comparing of the speeds of all creatures, encounter Base Creature Speeds.
Assault Values
None Stamina Cost Attack Range Description
Base Minimum Activation
0 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Issue: Stamina Condition Consequence: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Impairment Mult Amount
Melee 12
None Stamina Cost Attack Range Description
Base Minimum Activation
twoscore 500 0 0
Assault Type Harm Projectile Values Torpor Values Status Upshot: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Harm Mult Amount Duration Damage Mult Corporeality
Melee 18
Barrel Ringlet Stamina Cost Attack Range Clarification
Base Minimum Activation
ninety 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Result: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Corporeality
Melee fifty

Wild Stats Level-upwards

Type in values of a wild beast to run across on which stats it's emphasized. Greenish values on a high-level animate being are very practiced for breeding. If you accept already tamed your creature y'all can try to recover the breeding stats with an external tool.[1]

Pteranodon

The stat-reckoner does not piece of work in the mobile-view, encounter hither for alternatives: Apps

Annotation that after the fauna is tamed information technology gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed animate being, so this tool is only for wild ones, only gives a beginning impression, how well the stats are distributed.

Taming [ ]

For full general info virtually domesticating a wild animate being see Taming.

KO Strategy [ ]

The Pteranodon will flee as presently as it is hit, which makes it difficult to knock information technology out from the basis. Only thankfully information technology can be immobilized with  Bolas beforehand, which makes it easy to capture whatsoever Pteranodon while it is on the ground resting. If you spot a practiced target, wait for it to fly downward, then use the  Bolas and knock it out before the consequence wears off.

A standard  Electric Prod volition instantly knock-out any Pteranodon that is level 120 or lower if hit directly in the head. This is arguably the easiest method to take one out, yet the  Prod is expensive to recharge.

The Pteranodon will easily fall unconscious, but be cautious with your knockout method, equally Pteranodons, peculiarly lower levels, accept low health and take actress impairment from ranged attacks, making it very piece of cake to accidentally kill one with a  Tranquilizer pointer or even a  stone. Even high-level Pteranodons tin can often be knocked out with just one arrow. Likewise the Pteranodon tin accidentally autumn into deep water and drown, so make certain that you do non knock it out over bodies of h2o.

Taming Food [ ]


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resource needed, attempt an external taming calculator.

Ingredients for  Regular Kibble: one × Cooked Meat Jerky, 1 × Medium Egg, 5 × Fiber, ii × Longrass, 2 × Savoroot, i × Water

Taming Guide [ ]

Flying [ ]

Flying a Pteranodon uses similar controls to move on footing level with a few exceptions. Quirks :

  • Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving Pteranodons lose a minor bit of stamina only to stay aloft.
  • Feeding Stimberry or Stimulant to a Pteranodon in-flight can allow you to wing for longer periods, but the stamina gain is minor at best and very inefficient.
  • Landing is accomplished by pressing the spring-cardinal (default Space , A, Cross), causing the mount to motility to the basis and state, where your Pteranodon folds its wings. Now you can dismount by pressing use (default Due east , Y, Triangle) equally with any other mount or walk on the footing. To beginning off once again, press the jump-key (default Infinite , A, Cross).
  • To perform an aileron roll, press the crouch-key (default C , Right Stick, Right Stick) while flying. This gives a short speed heave and causes the mount to do more damage simply also depletes more Stamina.
  • To stop in flight press and hold (default X ).

Note: Tamed and unridden Pteranodons practice not lose stamina while sprinting to keep up with a player running or riding another dino. - You tin can use this quirk to carry large amounts of weight apace with a Pteranodon set to follow.

Gainsay [ ]

This department describes how to fight against the Pteranodon.

Full general [ ]

Wild Pteranodons will only become hostile if a thespian steals their  Eggs or consumes a  Rare Bloom (Except for their corrupted variant), so they are by and large not much of a threat. If hoping to kill, the thespian should start with critical head damage, equally the Pteranodon will not become spooked fifty-fifty if the role player is pointing point-blank with a  Shotgun. The same goes for taming. Get your first  Tranq in the head so it takes a quicker effect. Follow with a quick volley to spike the  Torpor before it goes out of range.

Strategy [ ]

Expect until they land to get a articulate shot while they are trying to get their stamina up. They are extremely vulnerable at this time. If they are flying, wait for them to come down. If ane has a sniper, they may try to get a powerful headshot while it is in the air. A  Bola makes this easier.

Weaponry [ ]

Whatsoever Ranged weapon volition do the job. Quick  Pike and  Sword attacks tin dispatch lower levels, while  Crossbows can dispatch higher levels

Dangers [ ]

There are no real dangers with a Pteranodon besides watching out for other aggressive dinosaurs while chasing or killing 1.

Weakness [ ]

Non-bullet ranged weapons deal more than damage against them so it is best to apply a Bow or Crossbow. They likewise run out of stamina, forcing them to come downwardly into firing range once more than.

Utility [ ]

Roles [ ]

  • Scouting: The high speed of the Pteranodon makes it a perfect mountain to scout the surroundings or travel effectually the map, or to farm Supply Crates. Their speed lets them easily outrun Argentavis and Quetzal, and their curlicue attack can be used to move faster at the price of stamina. (Level Stamina and Weight).
  • Mining Transport: The Pteranodon cannot carry much, but its speed and ability to fly over unsafe lands and hills still makes information technology a decent mountain for bringing back valuables. However the Argentavis - while slower - is able to carry significantly more weight. (Level Weight and Stamina).
  • State of war/Damage: Despite the Pteranodon being a speed mount, skilled riders tin can gyre through enemies to deplete health and destroy Flak armor, although it may be forced to country frequently. Its power to grab people mid-combat can also shift a fight to your favor. Simply wing loftier up into the air, drib them and let fall damage take care of the rest. Continue in mind that a thespian, while grabbed by the Pteranodon, tin can withal hit it and perchance kill information technology. (Level Health, Damage, Stamina and a picayune Weight for carrying higher level gear).
  • Fighter Airplane Squadron: The Pteranodon is exceptionally quick and agile in comparison to other flying mounts, specially afterward the nerf to fliers that removed the ability to increase travel speed. The Pteranodon'southward smaller hitbox and frantic movements also make information technology difficult to hit by both animals and firearms unless it's an autotracking weapon like an Motorcar Turret. A Pteranodon flown by a skilled rider forth with several AI Pteranodon fighting alongside can hands overwhelm a Quetzal siege platform or Argentavis riding raider, with the AI Pteranodon being able to cover the ridden individual and give them time to park and regenerate stamina. And if things go southward, a hit-and-run strategy tin be employed making use of the Pteranodon'south speed to get away and small size to hide and recuperate before going in again. Level upwards Health and Harm for all Pteranodon, then extra Stamina for whatever ridden individuals while bumping upward the rest's damage further. Recommended at least iv Pteranodon per squadron. Warning: Practice non use near an enemy base until after any turrets are destroyed every bit otherwise they make for constructive anti-air guns. (Level Stamina and Weight)
  • Taming: Due to its high speed and maneuverability the Pteranodon is a great tame for baiting and leading wild creatures into a trap for taming. They are also adept for carrying small creatures to a designated taming spot. (Level Stamina and Wellness)
  • Travel: While the Pteranodon doesn't accept the  Argentavis'south weight, the Pteranodon has high speed. Because of this they are proficient creatures for a fast travel through dangerous areas. (Level Stamina and Weight if conveying heavy items)

Collectibles [ ]

Resource Efficiency
Chitin.png Chitin ★★★☆☆
Raw Meat.png Raw Meat ★★★☆☆
Hide.png Hide ★★☆☆☆
Organic Polymer.png Organic Polymer ★★☆☆☆
Raw Prime Meat.png Raw Prime number Meat ★☆☆☆☆
Keratin.png Keratin ★☆☆☆☆

Carrying [ ]

A Pteranodon is capable of conveying smaller creatures. This is done by using the alt-fire button (default Rmb ) while flying or hovering over the creature. The Pteranodon volition swing its legs forward and you will hear a click racket. If the grab was successful, yous volition be able to run into the brute being pulled backside the Pteranodon, as well as its name and level. This is very useful for separating a small, high-level animal such every bit a Dilo from a pack and then that you tin tame it elsewhere. To release the creature, press the alt-fire push button over again.

Unlike the Argentavis, the Pteranodon tin not attack the creature information technology is property.

Creatures beingness carried cannot assault the Pteranodon while carried, but can land a hitting when picked upwards or dropped. Players are the exception to this, and can attack the Pteranodon while being carried, potentially killing it and causing both the victim and the passenger to autumn.

Ultimately, tranquilizing the Pteranodon from the top back of the head with a crossbow or long rifle dart will almost e'er knock the reptile out in one striking.

Deport-able Creatures [ ]

The Pteranodon is capable of carrying the following creatures:

Annotation: Can only choice  Ferox when small.

Notes/Trivia [ ]

For information pertaining specifically to the real-world Pteranodon, meet the relevant Wikipedia article.

  • Tamed Pteranodons will not have off while set to Wander, assuasive you to breed them safely without a roof.
  • It used to be possible, however very difficult, to become a Pteranodon through a normal door frame. However, this is non the case anymore. (This is still possible for Mobile)
  • Having a Pteranodon follow you or a mountain at loftier speeds may be annoying and impractical, as the Pteranodon volition hands overtake whatever other beast. This often causes them to exercise a circle around you lot, and get stuck in the walking animate being's legs, rendering both creatures immobile.
  • It is recommended to keep a close eye on your Pteranodon's Stamina when flying on its back, as it will force-country if it runs out of Stamina.
  • Compared with the Argentavis they fly quicker, but run out of Stamina much faster.
  • While flying on a Pteranodon in multiplayer style, beware of automobile turret-wielding bases, as they tin easily shoot down your Pteranodon very rapidly.
  • Despite being classed as a carnivore in-game, it is far more likely that the real Pteranodon was piscivorous.
  • Pteranodon wyvernus means "Toothless Wing Wyvern"; even so, the ones in the game are portrayed with pocket-size abrupt teeth.
  • In actual Pteranodons, the females did non have the long head crests that both genders take in-game.
  • While they are portrayed with a bat-similar bony rod supporting the fly, existent Pteranodon had no such structures.
  • The skull of the animal shown in the dossier is non of Pteranodon just Caulkicephalus. This indicates there may have been a misnomer.
  • Although Pteranodon was one of the biggest flight animals always, information technology could only acquit a burden the size and weight of a pocket-size child.
  • Pteranodon actually weighed 75-95 lbs, and so it could not be ridden by people. Estimates of 125 lbs are also possible, simply even at this weight they are still unrideable. An animal would have to exist at Least 210 lbs to exist ridden without hurting the back, and probably much more to support an adult human male wearing heavy gear, let solitary actually beingness able to wing with that weight.
  • Despite their namesake they are not related to the  Wyverns in Scorched Earth and Extinction and it was a coincidence that Helena named it the way she did.

Lore [ ]

  • The Pteranodon is the symbol that appears on the New Legion's banner. The New Legion'south banner is similar to a typical Roman legion banner, merely with articulate alterations.
    • The Pteranodon takes the identify of the hawkeye on the Roman banner.
    • Instead of SPQR, the text of the New Legion'southward banner says their tribe name: New Legion.

Changelog [ ]

Patch Changes
171.0 Added code to forestall flyers from post-obit players into water (no more swim-flying)
171.iii Stock-still Pteranodon throwing off its rider when running out of  Stamina. Should at present strength-state instead
173.0 Now lands better when out of Stamina, therefore not ejecting the rider too soon
175.0 Flyers tin at present pick upwards creatures as well every bit survivors
177.0
  • Flyers now exercise 60% less  Damage to structures
  • Flyer carried survivor and brute  Weight is at present added to the flyer'southward inventory  Weight
180.0
  • Flyers at present have 6x  Damage from projectiles
  • Flyers no longer leave sprinting  Speed when diving or climbing in flight
180.one Reduced damage multiplier to flyer from projectiles from 6x to 4x
180.four Shortened the length of its grab animation
182.0 Fixed issue with flyers losing  Oxygen and drowning when they got near the water's surface
183.2 Stock-still outcome where flyers could spontaneously die and kill their rider
184.0 Flyers tin can no longer option upwards the  Broodmother Lysrix
189.0  Dimorphodons no longer lay  Pteranodon Eggs
195.1 Flyers can no longer option up the  Alpha Raptor
201.0 Pteranodons now all-time prefer  Kibble (Dodo Egg) for taming
202.0 Gave the Pteranodon a new barrel roll ability/attack. Printing C by default to actuate it
203.ane
  • Using the barrel gyre at present drops any carried creatures or players
  • Pteranodon tin can no longer utilize the barrel ringlet when  Encumbered
205.2 Pteranodon client-side landing is at present back to normal
211.0 Fixed flyers taking damage when a server gets stalled
213.0
  • Flyers are now allowed to accept riders while walking on the ground
  • Reduced  Damage dealt by Pteranodon's butt ringlet by 33%
  • Increased  Stamina usage of barrel coil by 90%
  • Flyers can now be hurt past the fire assault of the  Dragon
  • Flyers now properly retain their flying or landed country over game saves
213.i Stock-still flyers sometimes being wrongly rotated, like upside downwards
214.0
  • Fixed getting tossed off by flyers if they had previously run out of  Stamina even later on landing
  • Flyers can no longer hold carried players when landed or drop them through the ground
  • Fixed flyers sliding on the basis when  Encumbered.
  • Wild flyers will no longer get stuck at the water's surface and drown
  • Stock-still up physics of the flyer Air Brake, ie X as default
218.0 When aggravated, flyers no longer wander to a random point earlier attacking
218.5 Reduced damage multiplier to Pteranodon from projectiles from 4x to 3x
218.8 Fixed outcome with carried beast'due south inventory  Weight not adding the the flyer'southward  Weight
222.6 Fixed inability to drop creatures if a player was mounted on the carried creature and dismounted
228.2 Fixed the ARK: Winter Wonderland result causing bug with normal Pteranodon spawns
231.3
  • Increased  Wellness of tamed flyers by 33%
  • Removed flyer projectile damage multiplier
231.four
  • Increased not-bullet projectile damage towards flyers by one.5x
  • Decreased  Health of tamed flyers by 30%
231.seven
  • Increased base  Health of Pteranodon by twenty%
  • Increased seize with teeth  Melee Damage by 25%
  • Increased barrel coil  Damage by 40%
241.i Stock-still critical issue with flyer saddles disappearing and dinos falling through structures on game load
242.5 Improved eating animation
243.0 Decreased tamed Pteranodon  Melee Damage by 30%
252.83 Made all flyers, excluding the  Quetzal and  Wyvern, to become grounded and unable to fly when  C4 Accuse is attached to them. To disable this, use the server command, ?ForceFlyerExplosives=true
252.ix
  • Stock-still C4 on groundable flyers taking effect when they're not over-water
  • Reduced the amount of  Movement Speed that can be leveled per level in tamed Pteranodons by 20%
253.viii
  • Customer stock-still flyers falling through the world when grabbed by the  Megalosaurus or  Kaprosuchus
  • Tamed flyers tin no longer carry survivors and creatures into the mesh/terrain gear up. Volition at present be uncarried
253.95 All flyers, excluding the  Quetzal, can no longer carry players or creatures equipped with  C4 Charge
253.98
  • Flyers carrying C4 Charge tin can now fly, but at a significantly reduced  Speed
  • Fixed a bug where flyer-carried C4's would disappear on clients afterward a certain distance
255.0 Fyers carrying creatures equipped with  C4 Charge now motility at a fixed slow speed
256.0 Added the flyer nerf.
  • Flyers can no longer gain  Stamina mid-air, and must eventually land. This can exist changed in the server settings with ?AllowFlyingStaminaRecovery=true
  • Flyers can no longer allocate levels to  Movement Speed, nor gain Move Speed from imprinting
  • Mounted flyer  Speed reduced for all flyers, ranging from a x%-30% reduction depending on the flyer
  • l% decrease to all base Stamina in flyers, excluding the  Lymantria
  • Stamina in flyers now regenerate much slower, around ten seconds across the lath
  • Passenger behave  Weight now increased to 100% from the previous 30%
  • Added a iii-second cooldown on the Pteranodon'southward barrel roll
  • Various other modifications to diverse stats
  • Added new sound furnishings for the Pteranodon
256.iii All flyers excluding  Lymantria now take a ground attack
259.0
  • Raised level requirement to craft the  Pteranodon Saddle to level 38
  • Stock-still an effect where flyers out of stamina would not auto-state and get stuck mid-air
260.0 Improved Pteranodon hovering blitheness
262.0 Increased the sheathing size of the Pteranodon so that information technology tin no longer fit through  Doorframes
263.0 Increased the ride altitude for flyers to help players in the h2o to remount
279.275
  • Fixed a problems which would cause flyers to flee when players when attacking water
  • Improved flyer AI so they no longer circumvolve each other when attacking each other then much
285.104 Extinction Expansion Release Added the  Corrupted Pteranodon
288.113
  • Improved flyer following when in water
  • Added Whistle Flyer Land command
312.65
  • Flight creatures will at present prioritize picking up friendly creatures rather than dismounting friendly riders
  • Mounting a flyer will no longer instantly crusade it to take off

Gallery [ ]

References [ ]

  1. ARK Smart Convenance

randallfers2002.blogspot.com

Source: https://ark.fandom.com/wiki/Pteranodon

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